ROFIQ, Ainur; NINGRUM, Gres Dyah Kusuma; AGUSTIAN, Arfi; ARDI, Dimas Meluin Tri. Pengaruh Virtual Gamified Learning Environment melalui Zep Quiz terhadap Hasil Belajar Informatika Siswa SMP. Jurnal Basicedu, [S. l.], v. 10, n. 5, p. 2209–2219, 2026. DOI: 10.31004/basicedu.v10i5.13080. Disponível em: https://www.jbasic.org/index.php/basicedu/article/view/13080. Acesso em: 3 sep. 2026.